Unity MCP
Rank #36345pulsemcp/yazzy-unity
Enables real-time manipulation of Unity scenes through a WebSocket protocol that supports GameObject creation, component management, transform operations, and property access for game development workflows.
Unity MCP is a Model Context Protocol (MCP) server published by yazzyyaz. It ranks #36345 of 58,900 servers tracked on MCP Toplist. Unity MCP is listed on PulseMCP, and ships as a single rolling release with no explicit version metadata. It was first listed on Mar 21, 2025.
Ranks ahead of 22,555 of 58,900 servers on MCP Toplist.
Use Unity MCP
Unity MCP doesn’t publish a machine-readable install config. Follow the setup instructions in its repository ↗, or open one of its registry listings above.
Listed on 1 registry
yazzyyaz
Not versioned
This server is published through a registry that does not expose explicit version metadata, and no GitHub release tags were found on the linked repository. The listing tracks a single rolling release.
Frequently asked questions
- What is Unity MCP?
- Enables real-time manipulation of Unity scenes through a WebSocket protocol that supports GameObject creation, component management, transform operations, and property access for game development workflows.
- Who maintains Unity MCP?
- Unity MCP is maintained by yazzyyaz, which publishes 1 MCP server (0 total versions) tracked on MCP Toplist.
- Is Unity MCP an official MCP server?
- Unity MCP is not on the Official MCP Registry. It is listed on PulseMCP.
- How many versions does Unity MCP have?
- Unity MCP ships as a single rolling release with no explicit version metadata.
- Where can I find the source code for Unity MCP?
- The source code for Unity MCP is hosted at github.com/yazzyyaz/unity-mcp.