Godot MCP Server
Rank #53050glama/ricky-yosh/godot-mcp-server
Connects Claude directly to Godot 4 projects to read and manipulate scenes, nodes, scripts, and assets within the editor. It enables real-time scene tree management, script editing, and resource configuration through a local Node.js bridge and GDScript plugin.
Godot MCP Server is a Model Context Protocol (MCP) server published by ricky-yosh. It ranks #53050 of 58,900 servers tracked on MCP Toplist. Godot MCP Server is listed on Glama, and ships as a single rolling release with no explicit version metadata. It was first listed on Mar 8, 2026.
Ranks ahead of 5,850 of 58,900 servers on MCP Toplist.
Use Godot MCP Server
Godot MCP Server doesn’t publish a machine-readable install config. Follow the setup instructions in its repository ↗, or open one of its registry listings above.
Listed on 1 registry
ricky-yosh
Not versioned
This server is published through a registry that does not expose explicit version metadata, and no GitHub release tags were found on the linked repository. The listing tracks a single rolling release.
Frequently asked questions
- What is Godot MCP Server?
- Connects Claude directly to Godot 4 projects to read and manipulate scenes, nodes, scripts, and assets within the editor. It enables real-time scene tree management, script editing, and resource configuration through a local Node.js bridge and GDScript plugin.
- Who maintains Godot MCP Server?
- Godot MCP Server is maintained by ricky-yosh, which publishes 1 MCP server (0 total versions) tracked on MCP Toplist.
- Is Godot MCP Server an official MCP server?
- Godot MCP Server is not on the Official MCP Registry. It is listed on Glama.
- How many versions does Godot MCP Server have?
- Godot MCP Server ships as a single rolling release with no explicit version metadata.
- Where can I find the source code for Godot MCP Server?
- The source code for Godot MCP Server is hosted at github.com/ricky-yosh/godot-mcp-server.