Godot MCP Bridge
Rank #54255glama/Farraskuy/Godot-MCP
Enables AI assistants to control Godot game engine projects through a WebSocket bridge. Supports scene editing, node manipulation, script management, and project introspection via 163 registered tools.
Godot MCP Bridge is a Model Context Protocol (MCP) server published by Farraskuy. It ranks #54255 of 58,900 servers tracked on MCP Toplist, and its repository has 1 GitHub stars. Godot MCP Bridge is listed on Glama, and ships as a single rolling release with no explicit version metadata. It was first listed on Apr 4, 2026.
Ranks ahead of 4,645 of 58,900 servers on MCP Toplist.
Use Godot MCP Bridge
Godot MCP Bridge doesn’t publish a machine-readable install config. Follow the setup instructions in its repository ↗, or open one of its registry listings above.
Listed on 1 registry
Farraskuy
Not versioned
This server is published through a registry that does not expose explicit version metadata, and no GitHub release tags were found on the linked repository. The listing tracks a single rolling release.
Frequently asked questions
- What is Godot MCP Bridge?
- Enables AI assistants to control Godot game engine projects through a WebSocket bridge. Supports scene editing, node manipulation, script management, and project introspection via 163 registered tools.
- Who maintains Godot MCP Bridge?
- Godot MCP Bridge is maintained by Farraskuy, which publishes 1 MCP server (0 total versions) tracked on MCP Toplist.
- Is Godot MCP Bridge an official MCP server?
- Godot MCP Bridge is not on the Official MCP Registry. It is listed on Glama.
- How many versions does Godot MCP Bridge have?
- Godot MCP Bridge ships as a single rolling release with no explicit version metadata.
- Where can I find the source code for Godot MCP Bridge?
- The source code for Godot MCP Bridge is hosted at github.com/Farraskuy/Godot-MCP.