Godot MCP
Rank #10951glama/6NineLives/godot-mcp
Provides a comprehensive integration between LLMs and the Godot Engine, enabling AI assistants to intelligently manipulate project files, scripts, and the live editor. It supports advanced workflows including version-aware documentation querying, automated E2E game testing, and real-time visual context capture.
Godot MCP is a Model Context Protocol (MCP) server published by 6NineLives. It ranks #10951 of 58,900 servers tracked on MCP Toplist, and its repository has 26 GitHub stars. Godot MCP is listed on Glama, and ships as a single rolling release with no explicit version metadata. It was first listed on Mar 1, 2026.
Ranks ahead of 47,949 of 58,900 servers on MCP Toplist.
Use Godot MCP
Godot MCP doesn’t publish a machine-readable install config. Follow the setup instructions in its repository ↗, or open one of its registry listings above.
Listed on 1 registry
6NineLives
Not versioned
This server is published through a registry that does not expose explicit version metadata, and no GitHub release tags were found on the linked repository. The listing tracks a single rolling release.
Frequently asked questions
- What is Godot MCP?
- Provides a comprehensive integration between LLMs and the Godot Engine, enabling AI assistants to intelligently manipulate project files, scripts, and the live editor. It supports advanced workflows including version-aware documentation querying, automated E2E game testing, and real-time visual context capture.
- Who maintains Godot MCP?
- Godot MCP is maintained by 6NineLives, which publishes 1 MCP server (0 total versions) tracked on MCP Toplist.
- Is Godot MCP listed on the official MCP registry?
- Godot MCP is not on the Official MCP Registry. It is listed on Glama.
- How many versions does Godot MCP have?
- Godot MCP ships as a single rolling release with no explicit version metadata.
- Where can I find the source code for Godot MCP?
- The source code for Godot MCP is hosted at github.com/6NineLives/godot-mcp.